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- Complex Numbers (including trigonometric functions)
- Quaternions (including exponential functions)

- Polynomials (fast multiplication and evaluation)
- Rationals

- Number class, for safe floating point handling (EpsilonOf, AlmostEqual, AlmostZero, CoerceZero, Increment, Decrement)

- Mathematical Constants
- Scientific Constants (2007 CODATA)
- Scientific Prefixes
- Various helper and data structure classes

Class: MathNet.Numerics.Fn

- Hypot (stable sqrt(a^2+b^2))
- Integer Power
- Base 2 Integer Power and Logarithm
- Ceiling/Floor to power of 2

- Greatest common divisor (gcd), of two or more integers
- Extended greatest common divisor of two numbers
- Least common multiple (lcm), of two or more integers

- Sinus Cardinalis (sinc)

- Logarithmic Factorial
- Factorial
- Logarithmic Binomial Coefficient
- Binomial Coefficient

- Logarithmic Gamma
- Gamma (supports negative numbers as well)
- Regularized Gamma
- Inverse Regularized Gamma
- Digamma (Psi)
- Logarithmic Beta
- Beta
- Regularized Beta
- Error Function
- Inverse Error Function
- Harmonic Number

Class: MathNet.Numerics.Trig

- Conversion between degree, radian and grad.
- Sine, Cosine, Tangent, Cotangent, Secant, Cosecant
- Inverse: Sine, Cosine, Tangent, Cotangent, Secant, Cosecant
- Hyperbolic: Sine, Cosine, Tangent, Cotangent, Secant, Cosecant
- Inverse Hyperbolic: Sine, Cosine, Tangent, Cotangent, Secant, Cosecant

Class: MathNet.Numerics.Combinatorics

- Counting: Variations, Variations with repetition, Combinations, Combinations with repetition, Permutations
- Generate Randomly: Variations, Variations with repetition, Combinations, Combinations with repetition, Permutations
- Random Shuffling (Random Permutations)
- Select Random Subset: Variation, Variation with repetition, Combination, Combination with repetition

All implementations inherit from the public abstract base class ''ContinuousDistribution'' and implement both interfaces ''IContinuousProbabilityDistribution ''and ''IContinuousGenerator''.

- Continuous Uniform Distribution
- Triangular Distribution
- Standard Distribution (Gaussian)
- Normal Distribution (Gaussian with mean and variance)
- Lognormal Distribution
- Exponential Distribution
- Laplace Distribution
- Gamma Distribution
- Beta Distribution
- Student's T Distribution
- Fisher Snedecor Distribution
- Erlang Distribution
- Cauchy Lorentz Distribution
- Chi Distribution
- ChiSquared Distribution
- Pareto Distribution
- Stable Distribution
- Rayleigh Distribution

All implementations inherit from the public abstract base class ''DiscreteDistribution'' and implement both interfaces ''IDiscreteProbabilityDistribution ''and ''IDiscreteGenerator''.

- Discrete Uniform Distribution
- Arbitrary Distribution
- Bernoulli Distribution
- Binomial Distribution
- Geometric Distribution
- Hypergeometric Distribution
- Poisson Distribution
- Zipf Distribution

StudentsTDistribution dist = new StudentsTDistribution(2); double a = dist.Variance; double b = dist.ProbabilityDensity(1);

All implementations inherit the public abstract base class ''RandomSource''.

- System Random Source
- Mersenne Twister Random Source
- Additive Lagged Fibonacci Random Source
- Xor Shift Random Source

If unsure what to choose, we recommend to simply use SystemRandomSource which internally uses the random source provided by the .Net Framework. Note that random sources should be reused, so be careful to create only one instance (per thread) and share it internally.

MersenneTwisterRandomSource src = new MersenneTwisterRandomSource(); StudentsTDistribution dist = new StudentsTDistribution(src); double a = dist.NextDouble();

Most interpolation algorithms also support numeric differentiation and integration. A facade class Interpolation is provided for easy access, but if needed the algorithms can also be used directly in the Algorithms sub-namespace. All implementations implement the interface IInterpolationMethod.

- Rational Pole Free Interpolation, on arbitrary points (Barycentric Algorithm)
- Polynomial Interpolation, on arbitrary points (Neville Algorithm)
- Polynomial Interpolation, on equidistant points (Barycentric Algorithm)
- Polynomial Interpolation, on first kind Chebychev points (Barycentric Algorithm)
- Polynomial Interpolation, on second kind Chebychev points (Barycentric Algorithm)
- Rational Interpolation, on arbitrary points (with poles; Bulirsch & Stoer Algorithm)
- Linear Spline Interpolation, on arbitrary points
- Cubic Spline Interpolation, with boundary conditions on arbitrary points
- Natural Cubic Spline Interpolation, on arbitrary points
- Akima Cubic Spline Interpolation, on arbitrary points
- Custom Barycentric Interpolation, based on provided barycentric weights
- Custom Spline Interpolation, based on provided spline coefficients
- Custom Cubic Hermite Spline Interpolation, based on provided derivatives

If unsure what to choose, we recommend to simply use Interpolation.Create(x,y) which internally uses the barycentric rational pole free interpolation.

double[] t = new double[] { -2.0, -1.0, 0.0, 1.0, 2.0 }; double[] x = new double[] { 1.0, 2.0, -1.0, 0.0, 1.0 }; IInterpolationMethod method = Interpolation.Create(t, x); double a = method.Interpolate(-0.5);

- Vector, Real and Complex
- Matrix, Real and Complex
- LU Decomposition (Real only)
- QR Decomposition (Real only)
- Eigenvalue Decomposition (Real only)
- Singular Value Decomposition (Real only)
- Cholesky Decomposition (Real only)
- Solve linear systems on a Least Square (L2) or a Least Absolute Deviation (L1) criterion
- Common linear algebra operations and properties on matrices and vectors

- Real Fast Fourier Transformation
- Complex Fast Fourier Transformation

The transformation behavior can be configured (scaling, exponent sign, etc). See Fourier Transforms for more details and code samples around fast Fourier transformations.

double[] data = new double[] { ... }; double[] freqReal, freqImag; RealFourierTransformation rft = new RealFourierTransformation(); rft.TransformForward(data, out freqReal, out freqImag);

Last edited Jul 29, 2012 at 3:21 PM by cdrnet, version 1